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2D Game Development with Krita, Godot, and Blender

This course will teach the creation of 2D games using Blender, Krita, and Godot.
Students will first learn to use Blender and Krita to create the elements, scenes, and animation needed for the game. Afterward, students will learn to use Godot, a powerful open-source game engine, to assemble the previously created pieces into a game.
The course will be practice-based and students will be able to create simple 2D games independently by the end of the course.
50
Chinese
Learning Outcomes
1. Understand and be familiar with the basic process of 2D game development
2. Master the method of using Krita and Blender to create the basic elements and objects of 2D games
3. Master the use of Godot to construct game scenes and determine gameplay settings





