Material and Texture in Blender
This course teaches how to create, use, and manipulate all types of textures and materials in Blender.
Materials control the appearance of grids, curves, volumes, and other objects. They define the components of an object, its color, texture, and interaction with light. Textures make 3D objects look more realistic, and users can draw their own textures or use photos of actual objects as textures to get a more realistic look.
Students will learn different techniques for handling textures and materials through practice, and eventually, be able to create or add materials and textures on their own.
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Chinese
Learning Outcomes
1. Master the operation of the Shader Editor in Blender
2. Master the method of combining programmed textures with images
3. Understand the basic principles of complex materials such as glass and volume
4. Understand how to use secondary objects to control the appearance of materials
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