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(IV) Top-down Shooters Prototyping

 (IV) Top-down Shooters Prototyping

This module will focus on introducing students to the process and techniques of prototyping top-down shooters. Students will continue to use Godot to complete related practices and try to create their own game at the end of the module.

As a free 2D/3D game production engine, Godot provides a complete set of common tools, which saves users the time of developing tools and allows them to focus on game production. Once a game is created, it can be exported to several platforms with a single click, including mainstream desktop (Linux, macOS, Windows), mobile (Android, iOS), and web (HTML5) platforms



Learning Outcomes

1. Learn the basics of top-down shooter games
2. Learn to input 3D scenes
3. Learn how to control character actions
4. Learn to create enemy characters
5. Master interaction settings and UI design
6. Learn about win/lose logic design


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