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(II) 2D Platformer Game Design

(II) 2D Platformer Game Design

This module will focus on the production of 2D platformers, letting students understand the process and key points of 2D platformer production. Students will experience the creation of game characters and the setting of success and failure conditions using Godot, and finally, they will try to create a game with their own personal characteristics.

As a free 2D/3D game production engine, Godot provides a complete set of common tools, which saves users the time of developing tools and allows them to focus on game production. Once a game is created, it can be exported to several platforms with a single click, including mainstream desktop (Linux, macOS, Windows), mobile (Android, iOS), and web (HTML5) platforms.



Learning Outcomes

1. Learn 2D platformer basics
2. Learn concepts of the tile map
3. Learn how to control character action
4. Learn how to create enemy characters
5. Comprehend interaction settings and UI design
6. Learn win/lose logic design


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