使用 Blender 完成 3D 佈局(Layout)和框架(Blocking)

本課程將教授使用Blender完成3D動畫製作中佈局(Layout)和框架(Blocking)兩部分操作的方法。
3D佈局(Layout)和框架(Blocking)是項目的藍圖。它們被用來測試時間節點和動畫流程,以檢查動畫序列是否能以正確的速度傳達出動畫師正確的意思。它們告訴你物件應該在哪裡開始以及結束動作,它們是成品的雛形,它們是邁向成功動畫的第一步。
學生將在本課程中體驗框架和佈局、學習動畫化場景的步驟,最終嘗試自行完成2D故事板向3D動畫的轉換。
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中文
學習成果
1. 全面瞭解3D動畫製作的流程和相關設置
2. 掌握在3D動畫製作中完成3D 佈局(Layout)和框架(Blocking)方法
3. 能顧獨立將2D故事版轉換為3D佈局

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