(一)Blender 基本架構與操作入門
讓學員由零開始學習及認識Blender,最終完整掌握3D模型的製作流程和所需技巧。課程在教授理論知識的同時輔以課堂練習,令學員能夠更深入地掌握相關知識。
(1. 掌握一個功能強勁、應用前景廣闊的3D軟件
2. 課程中製作的3D模型大部分結構簡單,並可被進一步應用到遊戲及動畫製作中
3. 掌握以雕塑工具作為主要工具製作3D模型的方法
4. 課程以創製硬體3D模型為重點,它主要被用於製作插圖)
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中文
學習成果
1. Blender的發展歷程及基本操作
2. 使用較為基礎的材質設定和渲染技術製作簡單模型
3. 運用與前一個單元不同的工具及技術製作模型
4. 進階材質設定及渲染技術
5. 的其他重要分項功能
6. 簡單動畫製作方法
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