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Creating a 3D platformer videogame with Godot and Blender

Step by step 3D videogame with Godot and Blender

Cantonese

Face-to-Face

Start date: TBC

Location: InnoCentre, 72 Tat Chee Avenue, InnoCentre, Kowloon Tong, Kowloon, Hong Kong

*A professional certificate* will be awarded by Krystal Institute upon completion of the course.

If you are a developer or designer who is interested in creating 3D video games and use your own resources, this course is for you.

In this course, we will focus on using Blender to create models that can be used in Godot to design a 3D platformer video game.

We also cover the creation of a basic user interface to improve the user experience in the game by using multiple elements that you can find in Godot.

We will create each of the models step by step, we will create animations that are going to be used and we will export each one of the files and import them into Godot.

In this course you will learn:

  • Create 3D models in Blender.

  • Rigging.

  • Create Actions and Animations Using Blender's Action Editor and Key Frame Editor.

  • Store multiple animations as Non Linear Actions.

  • Export the 3D model so that it can be used in different applications.

  • Create a 3D Video Game in Godot

  • Import 3D assets and customize them.

  • Creating a user interface to help the player

  • Read and save files in Godot.

  • Programing with GDScript 

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What you will learn

  1. Create 3D models in Blender.

  2. Rigging

  3. Create Actions and Animations Using Blender's Action Editor and Key Frame Editor.

  4. Store multiple animations as Non Linear Actions.

  5. Export the 3D model so that it can be used in different applications.

  6. Create a 3D Video Game in Godot

  7. Import 3D assets and customize them.

  8. Creating a user interface to help the player

  9. Read and save files in Godot.

  10. Programing with GDScript

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Requirements

  1. Basic understanding of Blender

  2. Basic understanding of Godot

  3. Basic understanding of GDScript / Python

Who this course is for:

  1. Software developers that want to create a video game

  2. 3D designer that want to create a video game and use their own assets

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