CG Animation Production and Pipeline Management
Animation workflow or pipeline is a system consisting of
people, hardware, and software aligned to work in a specific sequential order to do pre-determined tasks in
a pre-determined time frame, which will lead to a 3D animation product or asset as the final output.
Cantonese
Face-to-Face
最終產品可能是傳統的動畫,如故事片、短片、電視節目或視頻遊戲資產,也可能是其他不一樣的東西。這很像一條進行3D動畫視頻生產的裝配線。
生產流水線從一個想法開始,以最終向世界展示產品作為結束。開始一個3D動畫項目之前,項目經理必須有一個行動計劃,該計劃包含項目的範圍、預算和完成動畫的團隊。各動畫的生產流水線因製作的動畫類型不同而會產生不同,本課程將介紹CG動畫的製作過程和生產流水線的管理方法。
你可以將3D動畫生產流水線想像成一條創意裝配線,從構思到發佈,一切都被計劃好了。整條流水線可能由多達500名藝術家,少到2名藝術家組成。建立流水線的一個重點是,這些藝術家中的每一個人都必須知道手頭的任務是什麼、什麼時候做、怎麼做、以及如何交給下一個或一組藝術家。
1) 動畫生產流水線中的前期製作
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創意產生
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故事創作
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腳本寫作
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故事板製作
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動畫製作
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設計
2) 3D動畫製作階段流程
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3D佈局
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3D建模
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3D紋理
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3D綁定
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3D動畫
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VFX
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照明
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渲染
3) 3D動畫後期製作流程
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合成
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2D VFX
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色彩校正
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最終輸出
一般情況下,有四種需要在3D動畫製作中運用生產流水線的原因:
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時間管理
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預算管理
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團隊管理
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結構化和標準化
What you will learn
3D animation production pipeline has three main stages:
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Pre-production
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Production
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Post-production
Based on organizational considerations, resources, outcomes, and other factors, each segment of the 3D animation industry uses the three stages a little differently, but the main structure remains intact. The specifics of each project’s pipeline may also be slightly different. However, the three main stages remain the same again
Requirements
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Interested in becoming a 3D animator
Who this course is for:
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Producer of the Studio
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Management of the Studio
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Team Leaders
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