CG Animation Production and Pipeline Management

Animation workflow or pipeline is a system consisting of

people, hardware, and software aligned to work in a specific sequential order to do pre-determined tasks in

a pre-determined time frame, which will lead to a 3D animation product or asset as the final output.

Cantonese

Face-to-Face

Start date: TBC

Location: InnoCentre, 72 Tat Chee Avenue, InnoCentre, Kowloon Tong, Kowloon, Hong Kong

*A professional certificate* will be awarded by Krystal Institute upon completion of the course.

最終產品可能是傳統的動畫,如故事片、短片、電視節目或視頻遊戲資產,也可能是其他不一樣的東西。這很像一條進行3D動畫視頻生產的裝配線。

生產流水線從一個想法開始,以最終向世界展示產品作為結束。開始一個3D動畫項目之前,項目經理必須有一個行動計劃,該計劃包含項目的範圍、預算和完成動畫的團隊。各動畫的生產流水線因製作的動畫類型不同而會產生不同,本課程將介紹CG動畫的製作過程和生產流水線的管理方法。

你可以將3D動畫生產流水線想像成一條創意裝配線,從構思到發佈,一切都被計劃好了。整條流水線可能由多達500名藝術家,少到2名藝術家組成。建立流水線的一個重點是,這些藝術家中的每一個人都必須知道手頭的任務是什麼、什麼時候做、怎麼做、以及如何交給下一個或一組藝術家。

 

1) 動畫生產流水線中的前期製作

  1. 創意產生

  2. 故事創作

  3. 腳本寫作

  4. 故事板製作

  5. 動畫製作

  6. 設計

2) 3D動畫製作階段流程

  1. 3D佈局

  2. 3D建模

  3. 3D紋理

  4. 3D綁定

  5. 3D動畫

  6. VFX

  7. 照明

  8. 渲染

3)  3D動畫後期製作流程

  1. 合成

  2. 2D VFX

  3. 色彩校正

  4. 最終輸出

 

一般情況下,有四種需要在3D動畫製作中運用生產流水線的原因:

  • 時間管理

  • 預算管理

  • 團隊管理

  • 結構化和標準化

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What you will learn

3D animation production pipeline has three main stages:

  1. Pre-production

  2. Production

  3. Post-production

Based on organizational considerations, resources, outcomes, and other factors, each segment of the 3D animation industry uses the three stages a little differently, but the main structure remains intact. The specifics of each project’s pipeline may also be slightly different. However, the three main stages remain the same again

Requirements

  1. Interested in becoming a 3D animator

Who this course is for:

  1. Producer of the Studio

  2. Management of the Studio

  3. Team Leaders

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