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Introduction To 3D Sculpting In Blender

Every step of using Blender Sculpture Tools to create a 3D Creature

Cantonese

Face-to-Face

Start date: TBC

Location: InnoCentre, 72 Tat Chee Avenue, InnoCentre, Kowloon Tong, Kowloon, Hong Kong

*A professional certificate* will be awarded by Krystal Institute upon completion of the course.

Ready to make a 3D Creature? In this course, you'll create your own awesome creature from start to finish.

The course is created at a "real time" pace, allowing you to follow along and create your creature at the same time as the instructors without needing to stop and start the video. Nothing is skipped or speeded up, so you get to see the entire workflow.

The course covers blocking out, sculpting, brushes, automatic retopology and all the steps in between. And, you’ll create a high poly model to make a great looking game-ready asset.

What you'll learn in the course...

  • Find and organise reference images

  • Insert background images

  • Block out the main shape

  • Join all the blocks into one mesh

  • Sculpt a basic shape with some structure

  • Learn the basics of Retopologizing a mesh

  • Add the Multi-resolution Modifier

  • Sculpt the fine details on object

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What you will learn

  1. The fundamentals of sculpting creatures

  2. How to use sculpting brushes

Requirements

  1. Blender user

Who this course is for:

  1. Beginner and Intermediate Level

  2. Game Model Designers

  3. 3D Artists

  4. Anyone who's ever wanted to create their own creature!

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