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Dual Tech Events to Launch in Shenzhen: Blender Conference and International Artificial Intelligence and Creativity Conference to Explore the Future of Open Source and AI

  • Writer: Krystal Institute
    Krystal Institute
  • Nov 14, 2025
  • 2 min read

(Shenzhen, November 14, 2025) This December, Shenzhen will host two major international events in the fields of technology and creativity—The First Asian Blender Conference (BCON) and the International Artificial Intelligence and Creativity Conference (IAICC 2025). Scheduled to take place concurrently, these conferences will focus on the latest advancements in open-source 3D creation and artificial intelligence, respectively, providing an invaluable platform for developers, corporate representatives, creative professionals, and researchers to connect and learn. 


 BCON: The Asian Debut of Open-Source 3D Creation

As the first Blender Foundation-recognized conference in Asia, the Shenzhen Blender Conference will delve into Blender's innovative applications in 3D modeling, animation, visual effects, and virtual reality. Key topics include: 



  • Real-Time Rendering Technologies: Latest breakthroughs in the EEVEE and Cycles engines.

  • Geometry Nodes: The application potential of parametric design and procedural generation.

  • AI and Blender Integration: Automated workflows and intelligent creative tools.

  • Open Source Ecosystem Collaboration: Driving cross-industry collaboration and innovation.

BCON aims to unite developers, businesses, and individual creators through workshops, case studies, and face-to-face networking, fostering a culture of free, open, and collaborative digital creation.


IAICC 2025: A Global Dialogue on AI and Creativity

The International Artificial Intelligence and Creativity Congress (IAICC 2025) will gather leading global AI researchers, industry pioneers, and creative elites to explore next-generation AI trends and applications. The congress will highlight:

  • Cutting-Edge AI Technologies: Showcasing transformative tools and methodologies.

  • Practical Workshops: Hands-on sessions led by experts to enhance technical skills.

  • Creative Project Exhibitions: Experiencing the latest AI applications and startup projects.

  • Cross-Disciplinary Exchange: Facilitating deep collaboration between academia, industry, and the creative sectors.

 IAICC is committed to promoting responsible AI development and addressing complex global challenges through knowledge sharing and technological innovation. 

 Dual Events: Why You Should Attend

Whether you are passionate about open-source 3D technology or curious about the future of artificial intelligence, attendees at these dual events will gain:

  • First-Hand Technical Insights: Learn the latest developments and practical applications of Blender and AI.

  • Hands-On Learning Opportunities: Participate in workshops and case studies led by industry experts.

  • Expanded Professional Network: Connect face-to-face with developers, corporate representatives, and creative talent from around the world.

  • Potential for Cross-Industry Collaboration: Discover innovative opportunities at the intersection of open source and AI.


     Take Action Now and Join the Conversation on the Future!

    Registration is open for both events. Developers, business decision-makers, creative professionals, researchers, and students are encouraged to participate. For more details and registration information, please visit the official websites below: 


    About the OrganizersCG Global (Shenzhen) Technology Co., Ltd., a subsidiary of CG Global Entertainment Hong Kong Group, is dedicated to the development of AI creative intelligence platforms and the creation of AIGC animated films and games, leading the future development of the digital creative industry. In 2024, in conjunction with the Shenzhen Research Institute of the Chinese University of Hong Kong, it hosted the first International Artificial Intelligence and Creativity Conference (IAICC) to promote the integration of Chinese digital creativity with the world and achieve the vigorous development of the global creative industry ecosystem.


 
 
 
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