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Using Maya for modeling, materials editing, and lighting (Part 1)

Using Maya for modeling, materials editing, and lighting (Part 1)

This course will teach students the methods and techniques of 3D modeling using Maya.

The instructor will first introduce students to the interface and basic functions of Maya, and then guide them step-by-step through the 3D modeling process. Then, students will learn how to further polish their models in Maya, including adding materials and setting up lighting.

In addition to modeling, this course will also cover basic 3D animation knowledge, where students will try to create 3D animations using the created models.

VTC Campus in Kwai Fong

Course Name 
Maya for modeling, materials editing, and lighting (Part 2)

Programme Highlight
·      Create a tailored animated video
·      Suitable for beginners with no/minimal experience in 3D modeling and animation
·      Veteran trainer with 25+ years experience in film post production

Course Outline (8 hours)
Basic 3D Modeling (2 hours)
Basic Materials Editing & Lighting (2 hours)
Arnold Shaders, Lighting & Renderer (2 hours)
Keyframe Animation Concepts (2 hours))



Learning Outcomes

1. Learn the principles and basic operations of Autodesk Maya for modeling, materials editing, and lighting
2. Learn to model and rig a 3D object
3. Learn principles in animation, including keyframes
4. Create an animated video


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